<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Pinchie Winchie &#187; Uncategorized</title>
	<atom:link href="http://www.pinchiewinchie.com/category/uncategorized/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pinchiewinchie.com</link>
	<description>Game design, virtual worlds and other random nonsense. (Matt Dominianni's blog.)</description>
	<lastBuildDate>Fri, 20 May 2011 21:57:56 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Squirrel Assassins on Android Market</title>
		<link>http://www.pinchiewinchie.com/2011/05/squirrel-assassins-on-android-market/</link>
		<comments>http://www.pinchiewinchie.com/2011/05/squirrel-assassins-on-android-market/#comments</comments>
		<pubDate>Fri, 20 May 2011 21:57:56 +0000</pubDate>
		<dc:creator>Matt!</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.pinchiewinchie.com/?p=711</guid>
		<description><![CDATA[I recently used FlashBuilder 4.5 to package one of the AS3 games I designed for the Android Market.

When I started on the game, it was immediately following Apple&#8217;s announcement that it would be possible to create iOS apps using Flash, so I made sure to use pure AS3, and no Flex components. The result is [...]]]></description>
			<content:encoded><![CDATA[<p>I recently used FlashBuilder 4.5 to package one of the AS3 games I designed for the Android Market.</p>
<p><a href="https://market.android.com/details?id=air.com.nbcuni.usa.squirrelassassins.free"><img class="alignnone size-full wp-image-715" src="http://www.pinchiewinchie.com/wp-content/uploads/2011/05/squirrelAndroidScreen1.png" alt="" width="400" height="174" /></a></p>
<p>When I started on the game, it was immediately following Apple&#8217;s announcement that it would be possible to create iOS apps using Flash, so I made sure to use pure AS3, and no Flex components. The result is a pretty decent framerate. I obviously had to make a bunch of changes to the game in order to accommodate the touch-screen, but for the most part it was pretty straight-forward. Adobe even included the ability to debug the app on the device, which is awesome. (Going to iOS is a bit harder but we should be able to do it shortly.)</p>
<p>Fortunately, I am lucky enough to work at NBC Universal, so I had the luxury of having help from Adobe! Thanks Jens!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pinchiewinchie.com/2011/05/squirrel-assassins-on-android-market/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

