<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Pinchie Winchie &#187; criss angel</title>
	<atom:link href="http://www.pinchiewinchie.com/tag/criss-angel/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pinchiewinchie.com</link>
	<description>Game design, virtual worlds and other random nonsense. (Matt Dominianni's blog.)</description>
	<lastBuildDate>Thu, 15 Jul 2010 00:57:20 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Augmented Reality puzzle game</title>
		<link>http://www.pinchiewinchie.com/2009/08/augmented-reality-puzzle-game/</link>
		<comments>http://www.pinchiewinchie.com/2009/08/augmented-reality-puzzle-game/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 19:20:39 +0000</pubDate>
		<dc:creator>Matt!</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[criss angel]]></category>

		<guid isPermaLink="false">http://www.pinchiewinchie.com/?p=254</guid>
		<description><![CDATA[I recently completed the game design and implementation of a new Augmented Reality puzzle game for A&#38;E television. I worked closely with the extremely talented programmer Patrick O&#8217;Shaughnessey, who I have worked with on-and-off since the mid-nineties. We did the project for a new agency called Circ.us.

It&#8217;s an innovative project, and here&#8217;s why: Unlike most [...]]]></description>
			<content:encoded><![CDATA[<p>I recently completed the game design and implementation of <a href="http://www.aetv.com/5-lives-of-criss-angel/5-lives-augmented-reality/">a new Augmented Reality puzzle game for A&amp;E television</a>. I worked closely with the extremely talented programmer <a href="http://patchedreality.com/">Patrick O&#8217;Shaughnessey</a>, who I have worked with on-and-off since the mid-nineties. We did the project for a new agency called <a href="http://circ.us">Circ.us</a>.</p>
<p><a href="http://www.aetv.com/5-lives-of-criss-angel/5-lives-augmented-reality/"><img class="alignleft size-medium wp-image-260" style="margin-left: 10px; margin-right: 10px;" title="Criss Angel AR game" src="http://www.pinchiewinchie.com/wp-content/uploads/2009/08/mattplayingar-small-300x251.png" alt="mattplayingar-small" width="300" height="251" /></a></p>
<p>It&#8217;s an innovative project, and here&#8217;s why: Unlike most other examples of Augmented Reality, we created a simple puzzle game that uses the marker itself as the input device. To Patrick and I this seemed like a pretty obvious thing to do, but apparently there are not a lot of other examples that do the same (at least not outside of academia.)</p>
<p>Augmented Reality is in a sort of awkward adolescent stage&#8230; the printed marker is clearly not an ideal way of doing things, but it&#8217;s all we have right now. So in order to make the best use of that limitation, it just seemed to make sense to take advantage of the toolkit&#8217;s ability to recognize how the marker is oriented. (It helps that Patrick is such a great programmer.)</p>
<p>Although our example is pretty simple, and the game mechanics are that of a child&#8217;s toy, I think the experience itself turns out to be pretty good one. I imagine that using the marker as the input device will probably catch on with other developers.</p>
<p>Hopefully we&#8217;ll be able to do some much more interesting AR for smart phones and other devices soon.</p>
<p>Game Credits:</p>
<ul>
<li>Me: Game Design, UI programming, Art Direction</li>
<li><a href="http://www.patchedreality.com">Patrick O&#8217;Shaughnessey</a>: Game Programming (gameplay, 3D rendering, FB connect)</li>
<li><a href="http://www.shaunbinghamisnaked.com">Shaun Bingham</a>: 2D art and layout</li>
<li>Sam Pizzo: 2D art and layout</li>
<li><a href="http://www.massdlm.com/">Chris Leathers</a>: 3D art and animation</li>
<li><a href="http://timwagner.tumblr.com/">Tim Wagner</a>: Sound design</li>
<li><a href="http://www.johnswords.com/">John Sword</a>s: Project management/production</li>
<li><a href="http://circ.us/about/">Adam Broitman</a>: Sales and account management</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.pinchiewinchie.com/2009/08/augmented-reality-puzzle-game/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
